Added controller deadzone option to controls menu.
Blightrifts now stay open and accessible after they are spawned, so players can attempt them at a later point in the dungeon if they want (if they are able to backtrack to the room the Blightrift spawned in).
A popup now appears and redirects the player to the configure controls menu when a necessary button isn't mapped (for now this is only in hero select).
Fixed that sometimes popups would be unresponsive with controllers.
The Play button is no longer disabled when viewing a hero of a class that a teammate had selected as their hero.
Fixed that players could encounter a situation where not everyone would enter the map select screen.
Bounties will now no longer be accidentally completed on exiting the game.
Fixed flickering map icon in map select hero overview.
Expanded hero tooltips now show both skills for Assassins.
Fixed that matchmaking menu flow could break after map select was canceled for any reason.
Improved gameplay stability.
Updated collision in Peak's End area of The Hemomancer level, where players were able to walk through some level objects.
Enemies no longer spawn out of bounds in the Razor Cliffs area of the The Hemomancer level.
The blood pools spawned by Hemog at the end of The Hemomancer are now correctly removed when Hemog has been defeated.
Enemies no longer spawn out of bounds in the Inner Graves area of the For Whom the Bell Tolls level.
Slightly adjusted the random encounters in the Inner Graves area of the For Whom the Bell Tolls level.
The Ultimate skill Lightning Strikes now no longer goes on cooldown without anything happening, even though there are valid targets around the player.
Using Awaken Ancient while Awaken Ancient is active will now correctly reset the effects the skill grants, preventing it from disabling preemptively.
Bosses now show damage numbers when attacked.
Fixed an issue with Seirinne's passive, where entering a room with one or more passive stacks caused her skill cooldowns to become 3 seconds when no passive stacks are available for the rest of the run.
The increased size of the heal area granted by the item Three-eyed Ring is now properly shown for all players in the game, not just the owner of the ring.
Removed 'spare supplies' prosperity reward.
The Unlock hero animation will now only play once when unlocking a new hero.
Heroes with all stat points on their max value no longer show notification icon for available stat points to assign.
The 'join party by ID' text field now loses focus when pressing enter to save a click.