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Roland of Stendhall

Mage

Backstory

Roland thinks he’s the titans’ gift to ladies, but he’s got the arts to back it up. Hailing from a noble house that, inevitably, was ruined after Blightfall, he’s taken up the adventuring life. Having been taught by the best teachers in the world and with a particular affinity for magic, Roland is nearly untouchable on the battlefield. This, coupled with his vanity, has made him something of a germaphobe. He’s afraid of any blood, mucus or dirt spilling on his clothes or worse, his fair skin. He’ll have to get dirty, though, in order to fulfil his task of making the world a little prettier again by stamping out ugly evil.

"I am Roland of Stendhall! I've come from the world's noblest house – well, obviously it's in ruins, but never mind that – to cleanse the world of ugliness!"

Abilities

Passive: Bookworm

Start the game with a Spirit. This Spirit, and ones summoned by your Ultimate last 75% longer.

Base Attack: Spirit Shot

Fire a combo of piercing Spirit Bolts from your staff dealing 50%| 60%| 140% weapon power. Every third attack deals area damage. Your third shot hits have 10% chance to drop mana. Mana drop chance increases with every enemy hit by 2.5%.

Class Ability: Heal Beam

Create a beam of spiritual healing around you, which heals you and surrounding allies for 100% weapon power for every 315 hitpoints of max health. Requires Mana. Gain 10% Ultimate Charge per healed teammate.

Titan 1: Unleash Spirits

Shoot a piercing cone of spirits dealing 300% weapon power.

Titan 2: Gravity well

Pull enemies towards a targeted location dealing 250% weapon power and slowing them for 3s.

Ultimate: Summon Spirit

Summon 2 spirits of Dena and Duron to fight alongside you for 30 seconds. The Spirits cast Spirit Shot at enemies. Healing players charges your Ultimate.