The first hotfix for Update 0.7: Final charge.
(No more infinite Aetheri Crystals, sad)
The biggest update yet! In Final Charge, we introduce a new hero, Blightrifts, new rarest tier of items, new legendary (community) items, major improvements to AI, long lists of new features, improvements, and fixes, in every aspect of Blightbound, (and much much more)!
A nice holiday present for our awesome community, along with a few fixes!
The Blight Smugglers update has landed! Unlock the new hero, hunt the newly introduced achievements, and enjoy a wide range of improvements ranging from interface to AI!
Further bug fixes following the 0.5 Arcane Glamour update.
Bug fixes and changes following the 0.5 Arcane Glamour update.
The biggest update yet! New dungeon, new enemies, new hero, encounter randomisation, new items, new elites, menu reworks, optimisations, tons of fixes and improvements and more!
Small fixes for bot behaviour and Seirinne's passive.
Fixed a bunch of issues with bots, items, translations and more.
Adding bots, translations, a new playable hero, 7 new items, 3 new elite enemies and tons of tweaks and fixes!
An update in which shields work, whackamole is lessened, swords are returned to their rightful owners.
It's a hefty update, so make sure to read it all. Remember: reading is power! Thanks for sticking around and being patient folks, we can't wait to show you what's next in update 0.4: Helping Hands.
Added a low-quality texture mode, to make the game playable on older intel GPUs. And some additional fixes sprinkled on top.
Some important fixes to the Khuliant bossfight and the items that he drops.
Fixed issue where 100% cooldown reduction was reachable.
The first big update to the Early Access version of Blightbound, one step closer to completion! Or rather, a pretty big stomp as this update brings a new boss: Khuliant! We very excited to give you the opportunity to face him in update 0.2.
Fixes issues with items disappearing or being duplicated.
This hotfix reduces desyncs and fixes a few dozen issues.
A first hotfix addressing a bunch of issues encountered in the days after launch.
This is our first Early Access version! We’ve added a ton of new content since the open beta and we’re very excited to show our players behind the scenes of the development process.